![]() The game cards reverse repeated the numbering in the format #/230, indicated that a much larger range of monsters may have been originally planned. The monsters were not numbered on the figures or on the collector's leaflets, they were only numbered on the game cards. ![]() As well as four packs, the Brazilian market also featured single packets as blind bags. In Brazil, the series was marketed as Galerias de Monstros, (translating to Monster Gallery or Gallery of Monsters). In Australia, the series was split into Series 1 and Series 2, each comprising 24 monsters (Series 1 featured the first 4 groups, Series 2 the remaining four groups). The distribution of the figures was no longer in any way random - all packaging variations were predetermined. The series was created by MEG, and distributed in the UK and Ireland by Corinthian Plc, by MEG in Australia and New Zealand, and by DTC in Brazil. The monsters were also now organised into 8 groups based on shared factors and characteristics. ![]() This bonus value was for use in the card game. The figures dispensed with the traditional points value scheme - they had no points value stamped onto them, although a total points value could be found on each monster's respective collectable Game Card. However, a secret bonus points value could be found on each by use of the decoder light, which used a UV beam to illuminate invisible ink. While the majority of the remade monsters were from Series 1, there were also quite a few from Series 2, Series 3, and the Super Scary lines. If the previous lines are taken into account, this line is Series 11 of the entire franchise. Releasing on 22nd July 2006 was the latest series of Monster in My Pocket, the 2006 relaunch series, or "2nd Generation." This new series featured 48 redesigned monsters, now produced as highly detailed figurines with fully detailed painted finishes.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |